![]() Similar to sharing your creations in the original Spore, you can submit your adventures to the immense online Spore database so that other gamers can play, admire and rate your work. Once your adventure is created, you simply save it to make it available in your game. With these objects, you can piece together a story or mini-game using simple ‘scripting’ tools that have more in common with stacking up Lego blocks than actual programming. You can either use existing objects and creatures or design some new ones especially for the adventure that you are creating. ![]() Creating your own adventures is almost as easy as creating objects and creatures in the original game. Whereas Spore focused on creating objects and creatures, Galactic Adventures promises to bring the same freedom to create your own stories and adventures and share them with fellow Spore players. Not to be deterred, Electronic Arts set out to improve upon this, creating an expansion pack that will likely please both core and casual gamer alike: Spore Galactic Adventures. While Spore’s creator-tools were nothing short of amazing, the actual gameplay was lacking in depth. For core gamers, the game turned out to be somewhat disappointing. ![]() Spore launched to an enthusiastic public, selling millions of copies to fans that had been looking forward to playing Will Wright’s weird but wonderful concept for years.
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